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26 articles found matching your search request ‘argmax’…

  • …min and max values in the places where argmin and argmax values are evaluated for the sake of uniformity … evaluate maxValue(a,b,c) and argMax(a,b,c) … argMax As Integer = 0 … 0 <> argMin And 0 <> argMax Then … 1 <> argMin And 1 <> argMax Then …

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  • …maxValue = a;     var argMax = 0;     if (maxValue < b) …         argMax = 1;     } …         argMax = 2;     } … (0 != argMin && 0 != argMax) … (1 != argMin && 1 != argMax) …

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  • …$maxValue = $a;     my $argMax = 0;     if ($maxValue < …         $argMax = 1;     } …         $argMax = 2;     } … (0 != $argMin && 0 != $argMax)     { … (1 != $argMin && 1 != $argMax)     { …

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  • …with 3-4 discrete outputs that matched the argmin/argmax functions in performance), and both of them … perform better than the argmax function of 4 arguments (98% hits for B, 99% for … C, and 96% for the argmax). I've already talked about the Map4B function in … but nonetheless performs slightly better than the argmax function of 4 arguments, even though it's only a … function of 2 arguments (97% hits vs 96% for the argmax)! Like I said, the Map4A function (and all mapper …

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  • …98% for Map5B, 99% for Map5C against 96% for the argmax), behaving very similarly to their counterparts … that show a performance comparable to the argmax function of 4 arguments (it would have been … interesting to see how they compare to the argmin/argmax functions of 5 arguments, but it will have to … evaluate max(x,y,z)     double max = x[0];    int argmax = 0;    if (max < x[1])    {        max = … x[1];        argmax = 1;    }    if (max < x[2])    {        max = …

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  • …evaluate maxValue(a,b,c) and argMax(a,b,c)     maxValue := a …     argMax := 0     if maxValue < b { … b         argMax = 1     } … c         argMax = 2     } … 0 != argMin && 0 != argMax { …

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  • …midleValue: real;     argMin, argMax: integer; begin     { … := a;     argMax := 0;     if (maxValue < …         argMax := 1;     end; …         argMax := 2;     end; … ((0 <> argMin) and (0 <> argMax)) then …

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  • …one go with these functions (and also the argmin/argmax functions of 4 arguments) using the current … for Map6B, and 99% for Map6C against 96% for the argmax.       // Map6A(x0,x1): 6-Output Mapper Function   … evaluate max(x,y,z)     double max = x[0];    int argmax = 0;    if (max < x[1])    {        max = … x[1];        argmax = 1;    }    if (max < x[2])    {        max = … x[2];        argmax = 2;    }    // evaluate midleValue(x,y,z)      …

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  • …        argMax: integer := 0; … ((0 /= argMin) and then (0 /= argMax)) then … ((1 /= argMin) and then (1 /= argMax)) then …         argMax: integer := 0; … ((0 /= argMin) and then (0 /= argMax)) then …

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  • …maxValue As Double     Dim argMax As Long     maxValue = a …     argMax = 0     If maxValue < b … b         argMax = 1     End If … c         argMax = 2     End If … 0 <> argMin And 0 <> argMax Then …

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